Modifier
Abstract Class
When applying modifiers, deltas are computed and passed to the modifier using the Modifier.Apply method. Once a modifier is not used anymore, it is expected to call Modifier.Reset to reset any alterations it may have made to the underlying VisualElement.
All modifiers of the same type must be equal to each other, changes are tracked using Modifier.DeepEquals and the respective Modifier.HasChanged implementations.
Mustn't expect any ordering guarantees as ModifierSet uses a hashset internally.
Implements
I DiagnosticableFields
isFallback: bool
Static Methods
ApplyDelta(previous: Modifier Set, current: Modifier Set, element: Visual Element): void
ApplyDelta(previous: Widget, next: Widget, element: Visual Element): void
Instance Methods
DebugFillProperties(properties: Diagnostic Properties Builder): void
GetHashCode(): int
ToStringShort(): string
Apply(prev: Modifier, element: Visual Element): void
Apply(element: Visual Element): void
FillModifierProperties(properties: Diagnostic Properties Builder): void
FindConstantName(): string
Reset(element: Visual Element): void
Operators
Modifier(style: Background Style): Modifier
Modifier(constraints: Box Constraints): Modifier
Inherited Members
Extension Methods
To Diagnostics Node SafeFallbackDescribe IdentityShort HashTo String Nullable